TY - JOUR
T1 - The AttentionTrip
T2 - A game-like tool for measuring the networks of attention
AU - Klein, Raymond M.
AU - Hassan, Tariq
AU - Wilson, Graham
AU - Ishigami, Yoko
AU - Mulle, Jonathan
N1 - Publisher Copyright:
© 2017 Elsevier B.V.
PY - 2017/9/1
Y1 - 2017/9/1
N2 - Background Recognizing that attention is not a unitary system, the Attention Network Test (ANT) and its variants were developed to measure the efficacy of the multiple components of attention. One potential weakness of these tests (ANTs) is that they are unengaging. This poses a problem when particular groups are tested (e.g., young children), when more stable measures of performance are desirable (and can only be achieved in longer testing sessions) and when repeated testing is necessary. New method Here we describe the evolution of a game-like tool, which we call the AttentionTrip
AB - Background Recognizing that attention is not a unitary system, the Attention Network Test (ANT) and its variants were developed to measure the efficacy of the multiple components of attention. One potential weakness of these tests (ANTs) is that they are unengaging. This poses a problem when particular groups are tested (e.g., young children), when more stable measures of performance are desirable (and can only be achieved in longer testing sessions) and when repeated testing is necessary. New method Here we describe the evolution of a game-like tool, which we call the AttentionTrip
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U2 - 10.1016/j.jneumeth.2017.07.008
DO - 10.1016/j.jneumeth.2017.07.008
M3 - Article
C2 - 28711379
AN - SCOPUS:85025625716
SN - 0165-0270
VL - 289
SP - 99
EP - 109
JO - Journal of Neuroscience Methods
JF - Journal of Neuroscience Methods
ER -